Image Source: Zavvi |
Publisher: THQ
Developer: Yuke's
Genre: Wrestling
Series: SmackDown vs. Raw (Previously SmackDown!; it would become WWE in future)
Released: October 26 2010 (US) and October 29 2010 (UK)
Certificate: 16
Consoles: PS3, Xbox 360, Wii, PS2 and PSP
Of all the games in the SmackDown/SmackDown vs. Raw/WWE series, probably the last one that people remember is SmackDown vs. Raw 2011. This is presumably because of the seen-it-all-before feel to the game, a sensation which one had felt for several games by that point, and due to the general staleness of WWE television in late 2010 (the release date for this game) which reflected onto the game. However, if one looks beyond the not-so-fresh vibe, SvR 2011 was actually pretty good, if not quite the game-changer (no pun intended) that we had hoped for.
It didn't help that the initial sales pitch for SvR 2011 was based around improved detection as it related to objects like tables and ladders. Whilst a nice improvement, it was a minor adjustment, and not something that the game should have based its marketing around. Fortunately, there was more to SvR 2011 than this. (Before I forget, this would be the last WWE release on PSP after six entries, and the final WWE title on PlayStation 2 after a whopping ten games.)
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