Wednesday, 17 August 2016

WWE 2K17 - First Thoughts

Image Source: Deviant Art
Written By: Mark Armstrong

While WWE usually enters something of a lull during its autumn months, there is one bright spot as the dark nights come earlier and the air turns colder - and that is the release of the annual WWE videogame, as part of the flagship series which began over 16 years ago. And after only sprinklings of information for so long, the last couple of weeks have finally seen some proper details about the upcoming edition, WWE 2K17. With almost two months remaining until its (unusually early) release date of October 11, there will be plenty of time for even more news to come out about the game, but there is a decent amount available at present to be able to form an opinion of what we can expect in this year's outing.

The WWE videogame series has seen some highs and lows over the years. Many - most, actually - say that the series peaked in the mid-2000s on PlayStation 2, and that all of the subsequent efforts on PS3, Xbox 360, Nintendo Wii and, in recent times, PS4 and Xbox One, have not lived up to the standard set by such games as SmackDown! Here Comes The Pain or SmackDown! vs. Raw 2006. I feel the same way, although WWE '13 and WWE 2K14 were very good efforts, the best since the glory days of the mid-Noughties. WWE 2K15 took a major step back in its premature debut on current-gen consoles, and whilst WWE 2K16 was a big improvement, it still had plenty of areas where it was lacking or underdeveloped.

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