Showing posts with label WWE Games. Show all posts
Showing posts with label WWE Games. Show all posts

Thursday, 22 September 2016

WWE 2K17 Roster Breakdown

Image Source: Deviant Art
Written By: Mark Armstrong

The full roster for WWE 2K17 has now been revealed, along with the available downloadable characters. As I will mention later, a number of alternate characters (think, a retro Kane for example) are still to be confirmed, but those aside, we now have the final line-up for 2K17.

This year, the roster is the largest yet; over 175 characters make up the crew. There are plenty of new faces who have debuted on Raw/SmackDown and NXT in the last 12 months who are here, as well as the return of some familiar faces who made a WWE comeback in 2015/6. In addition, the DLC treats us to some first-time legends and further series debutants who arrived in WWE earlier this year. So, it's a stacked line-up; but is it the best roster to date in a WWE game?

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Wednesday, 17 August 2016

WWE 2K17 - First Thoughts

Image Source: Deviant Art
Written By: Mark Armstrong

While WWE usually enters something of a lull during its autumn months, there is one bright spot as the dark nights come earlier and the air turns colder - and that is the release of the annual WWE videogame, as part of the flagship series which began over 16 years ago. And after only sprinklings of information for so long, the last couple of weeks have finally seen some proper details about the upcoming edition, WWE 2K17. With almost two months remaining until its (unusually early) release date of October 11, there will be plenty of time for even more news to come out about the game, but there is a decent amount available at present to be able to form an opinion of what we can expect in this year's outing.

The WWE videogame series has seen some highs and lows over the years. Many - most, actually - say that the series peaked in the mid-2000s on PlayStation 2, and that all of the subsequent efforts on PS3, Xbox 360, Nintendo Wii and, in recent times, PS4 and Xbox One, have not lived up to the standard set by such games as SmackDown! Here Comes The Pain or SmackDown! vs. Raw 2006. I feel the same way, although WWE '13 and WWE 2K14 were very good efforts, the best since the glory days of the mid-Noughties. WWE 2K15 took a major step back in its premature debut on current-gen consoles, and whilst WWE 2K16 was a big improvement, it still had plenty of areas where it was lacking or underdeveloped.

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Saturday, 2 July 2016

17 Seventeens For WWE 2K17

Image Source: Deviant Art
Written By: Mark Armstrong

That time of year has come around once again, where the countdown begins to the annual WWE videogame offering. As with WWE's biggest event WrestleMania, news is brief and based more on rumour than fact at first, before the occasional announcement eventually gives way to the full-on hype suggesting that this one will be the best yet, even if the evidence doesn't suggest such an outcome.

And make no mistake about it, the hype has begun for WWE 2K17. We know that Goldberg will be this year's pre-order exclusive, with both WCW and WWE characters set to be available for 'Da Man (along with two vintage WCW arenas). We know from E3 that John Cena, Sasha Banks and The Ultimate Warrior will definitely be included. And we know that Brock Lesnar will be the cover star for the eighteenth game of the most successful wrestling videogame series ever.

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Monday, 9 March 2015

16 Sixteens For WWE 2K16

Image Source: The WWE Rumors
Written By: Mark Armstrong

With WrestleMania approaching, not only is this a crucial time for the WWE product on-screen, but it is also the time of year when the developers of WWE's videogame series, 2K Sports, will be hard at work as the current, spring version of WWE tends to be what we see in the year's game. This includes all the additions, updates, story creations and everything else which accompanies it.

However, it is safe to say that this year's game WWE 2K16 must hit a home run, to use an American analogy. The much-hyped 2K15 was a disappointment both on previous-gen and on next-gen consoles for varying reasons, leading it to be one of the lowest-rated releases of the entire series since it began way back in 2000. So, what can 2K do to ensure that the next instalment is a memorable one for the right reasons, and could even be considered one of the best of them all? Here are my suggestions; with it being 2K16, I felt that providing 16 top ideas for new content or improvements would be suitable (even if this is actually the 17th game of the main series).

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